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Ravenloft tarokka deck thief 7 coins
Ravenloft tarokka deck thief 7 coins












ravenloft tarokka deck thief 7 coins

This 64-page adventure fits easily into your existing campaign, either as a stand-alone adventure or as part of the continent-spanning Blood Brethren trilogy. (The Hollow World boxed set is required to play.) Nightwail is the first adventure for the D&D Hollow World Campaign Set. Fly to the core of the world and enter the Smoking Mirror, before the monstrous Prince Kano enacts his devastating scheme - a scheme called: Explore the secret labyrinth of the Great Pyramid in Chitlacan. Launch your D&D game players into fabulous lost-worlds adventure across the Hollow World! Travel the Azcan Empire. Through it, a rescue mission into the Broken Lands turns much stranger. Under the ruins of Barleycorn Monastery, a tunnel leads one thousand miles downward. First Adventure in the Blood Brethren Trilogy. Introductory module for the Hollow World setting. Pixel Art by: Joaquin Reymundo "Dsurion" (Twitter: Art by: James Gifford (Twitter: Grounds Module by: Chris Jernigan Anthony Joyce (Twitter: artwork was commissioned and commercially licensed for this module. Thanks for looking at my adventure and please leave an honest review! I plan to make future Verses if these do well and people like them. On a success, reroll! On a failed save, buy this adventure!Īuthor’s note: This is part one of a two part Tier 1 series. Play like it is 1990 and experience the first Adventurer’s League module to use 16-bit art for maps, tokens, NPC portraits, and magic items!Įach purchase includes the PDF, Fantasy Grounds module, four maps, 15 tokens, comic art for the backstory, and an imaginary high five from the author. This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. May I have the next 100 words to convince you to purchase this adventure? It lets you work to guide player decisions based on the information presented here, or improvise results based on the players’ actions.Īn Adventurers League Con-Created Content Module.

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The mission is open-ended, giving the players full reign to decide how they will work towards a successful outcome.

ravenloft tarokka deck thief 7 coins

As a bonus, the party members can rob wealthy guests or steal wedding presents. This will mean the party will have to come up with a method to disrupt the wedding as it’s happening, while avoiding suspicion. The caveat is, neither the bride nor the groom are to be harmed. The mission’s goal is to disrupt the upcoming wedding of Camilla Swain and Le’Nal Beshiin, to ensure Ebonclad keeps a revenue stream open that their marriage would surely close. That’s why a team of promising agents has been assigned to handle it. Such a job may be risky, and its outcome could very well start a war if done poorly or without subtlety. Ebonclad would like to see the affair disrupted and the couple never wed. A political wedding is threatening a major source of income for the Thieves Guild Ebonclad.














Ravenloft tarokka deck thief 7 coins